Enemy Territory Quake Wars Review
Recently Enemy Territory Quake Wars was released as a demo on the PSN store prompting thousands of downloads. We got chance to not only play the demo but also the full game so we thought we would bring you a full review. Of course the game has been available on PC for some time so it’s good to see how the game performs on the world’s most powerful console.
First impressions are good. Graphically the game looks absolutely amazing and the textures throughout the zones are superb. The demo level especially reminds us of Halo. The level of detail is also magnificent. The movement of the trees and the little animations that occur throughout the game. So we give the graphics 9 out of 10.
Next we took a look at the controls and the player movements. This is where we feel the game lacks a little. First of all having to use the L2 button to shoot really pisses us off. We think all games should adopt the Call of Duty controls. Steady the aim with L1 and fire with R1. Feels much more natural. Its hard to explain but it feels almost awkward to move the player. Its not the controls themselves but rather the animation of the main character. It feels like he glides rather than side steps or moves in a walking or running motion. Its lacklustre to say the least.
Despite the slight flaws on the control the game itself is very engaging. The great storyline and cool game modes and styles make the game captivating. Its never going to be a Halo or Call of Duty beater but it will keep fans entertained for a couple of weeks. I feel it maybe one of those games that you enjoy for a while but never actually return to the game. Only time will tell with this one.
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